Noise 2d Texture for Max 6.0
Noise 2d Texture for Max 4.0

Source Code



This pluggin is what I define as charityware and can be freely distributed. If you find it useful make what you feel as an appropriate donation to your favorite charity. You cannot charge or make any money from this routine by reselling or bundling them with another package/cd/web page without my permission.


To install this routine just copy the files into your 3ds Max plugin directory.


Noise2D is almost the exact same as the Noise that ships with Max except that it implemented as a 2D map instead if a 3d. The benefit is that you can now see the noise in the interactive shaded viewports. The draw back is that you need mapping coord's for the object.

This version also supports a middle color so you can shift the middle gradient of the noise around.

Bugs
I chopped up the Gradient Material code as a template so there is a lot left over stuff that will show up in the track view that don't do anything.

If you have any question you contact me at:
watjep@mindspring.com


Note this utility has not been fully tested in a production enviroment so use at your own risk. If you encounter any problems please contact me at

Peter Watje